we live in a glorious time where if this game were to be made it would probably be localized to english. get on it atlus/chunsoft
pokemon mystery dungeon has introduced a rescue team called the "meanies" who rescue pokemon to bully them into giving them a large reward, right as i just listened to an episode of hopwag about the jewish philosopher ibn paquda's distinction between good actions and good intentions. in this essay i will
this is, frankly, our fault, for projecting a cultural image that the only thing americans want from a video game is big tits and things that blow up
this game is for children so they cannot just say 'u a bitch lol'
i have seen several people reference hades while talking about anathema which is very funny because being mad at and disappointed in hades is the single most direct cause of me starting development on anathema
the other day in that warren spector gdc talk where he talked about deus ex being too real for 2021 (https://kotaku.com/warren-spector-thinks-deus-ex-is-too-real-for-2021-1846479651) he also talked about being a "frustration driven" game designer and making things bc he was mad about things other people made and i have never felt more seen
if the difference in reception between hades and spelunky 2 is any indication, game critics still do not understand roguelikes. people went nuts over hades because they want to play visual novel dating sims but games where you don't kill anyone are gay
i don't wanna die in here // they/them // 🇵🇷 // follow requests ok
single-user instance for @prophet_goddess.